AI Insights · Timothy · October 2023
Top 5 High Fantasy Games on Android in Slovenia Q3 2023
In Q3 2023, Slovenia's top High Fantasy games on Android saw varying performance in weekly downloads, revenue, and active users, with notable trends for each title.
In Q3 2023, Slovenia's top High Fantasy games on the Android platform demonstrated diverse performance trends. Here's an overview of the leading titles, based on Sensor Tower data.
Evony: The King's Return from TG Inc. saw a consistent weekly download pattern, peaking at 523 in mid-September. The game's weekly revenue showed fluctuations, starting at approximately $1.5K at the end of June and varying throughout the quarter, ending at around $978 in the final week of September. Active users increased from 1.1K at the beginning of the quarter to a peak of 1.5K in mid-September, before slightly declining to 1.2K by the end of the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced stable weekly downloads, with a notable drop to 90 in early September. The weekly revenue showed variability, starting at $873 and ending at $906, with a peak of $817 in early September. Active users maintained a steady trend, starting at 1.6K and ending at 1.2K by the end of September.
Total Battle: War Strategy by Scorewarrior had a modest performance in downloads, peaking at 273 in early August. The game's weekly revenue showed some variability, starting at $604 and reaching up to $1K in early September. Active users grew from 261 at the beginning of the quarter to a peak of 355 in early August, before settling at 251 by the end of September.
Coin Master from Moon Active consistently led in weekly revenue, starting at $7.1K and ending at $7.5K, peaking at $7.9K in the final week of September. Downloads remained relatively stable, fluctuating between 134 and 224 throughout the quarter. Active users showed slight variations, starting at 3.1K and ending at 2.7K by the end of September.
Lastly, Rush Royale: Tower Defense TD by MY.GAMES B.V. had a notable decline in weekly downloads, starting at 922 and dropping to 91 by the end of September. The game's weekly revenue began at $792 and ended at $364, with a peak of $766 in mid-July. Active users decreased from 4.2K at the beginning of the quarter to 2.5K by the end.
For more insights and detailed data, visit Sensor Tower.